Scaffolding learners in authentic, problem based e-learning environments: The Geography Challenge

Authors

  • Gwyn Brickell University of Wollongong
  • Jan Herrington University of Wollongong

DOI:

https://doi.org/10.14742/ajet.1284

Abstract

The affordances of online learning technologies have enabled more widespread development of learning environments that facilitate the exploration and solving of complex and realistic problems. In this paper, we describe the design of a real world geography problem, embedded within a web environment that is facilitated by an onsite excursion for data collection. The learning environment has been designed to deliberately address known problems associated with the problem solving approach, specifically in regard to three issues, and uses scaffolding prompts and supports embedded within the environment to facilitate student learning. The paper describes the theoretical foundations for the approach, the design of the learning task, and specific scaffolding approaches used in the environment.

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Author Biographies

Gwyn Brickell, University of Wollongong

Research Centre for Interactive Learning Environments, Faculty of Education, University of Wollongong

Jan Herrington, University of Wollongong

Research Centre for Interactive Learning Environments, Faculty of Education, University of Wollongong

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Published

2006-11-22

How to Cite

Brickell, G., & Herrington, J. (2006). Scaffolding learners in authentic, problem based e-learning environments: The Geography Challenge. Australasian Journal of Educational Technology, 22(4). https://doi.org/10.14742/ajet.1284