Scaffolding learners in authentic, problem based e-learning environments: The Geography Challenge
DOI:
https://doi.org/10.14742/ajet.1284Abstract
The affordances of online learning technologies have enabled more widespread development of learning environments that facilitate the exploration and solving of complex and realistic problems. In this paper, we describe the design of a real world geography problem, embedded within a web environment that is facilitated by an onsite excursion for data collection. The learning environment has been designed to deliberately address known problems associated with the problem solving approach, specifically in regard to three issues, and uses scaffolding prompts and supports embedded within the environment to facilitate student learning. The paper describes the theoretical foundations for the approach, the design of the learning task, and specific scaffolding approaches used in the environment.Downloads
Download data is not yet available.
Metrics
Metrics Loading ...
Downloads
Published
2006-11-22
How to Cite
Brickell, G., & Herrington, J. (2006). Scaffolding learners in authentic, problem based e-learning environments: The Geography Challenge. Australasian Journal of Educational Technology, 22(4). https://doi.org/10.14742/ajet.1284
Issue
Section
Articles
License
Articles published in the Australasian Journal of Educational Technology (AJET) are available under Creative Commons Attribution Non-Commercial No Derivatives Licence (CC BY-NC-ND 4.0). Authors retain copyright in their work and grant AJET right of first publication under CC BY-NC-ND 4.0.
This copyright notice applies to articles published in AJET volumes 36 onwards. Please read about the copyright notices for previous volumes under Journal History.