Published by
Xie, Haoran, Lingnan University, Hong Kong
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Australasian Journal of Educational Technology Vol. 37 No. 2 (2021): AJET Special Issue: Smart Learning Environments - Special Issue 2021 – Smart Learning Environments
Digital game-based learning of information literacy: Effects of gameplay modes on university students’ learning performance, motivation, self-efficacy and flow experiences
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Australasian Journal of Educational Technology Vol. 39 No. 2 (2023): AJET - Articles
Effects of flipped language classrooms on learning outcomes in higher education: A Bayesian meta-analysis
Abstract PDF